When someone asks me what my favourite video game is, I can answer instantly, no hesitation – Mass Effect 3. It’s a controversial opinion, as a lot of die-hard fans actually dislike the final part of the trilogy and I can see why, but it didn’t ruin the game for me.
Mass Effect is a series of games set in our future, where humans have discovered space exploration and thus discovered aliens. The third-person combat involves shooting and use of different abilities based on the skills route you choose. While I like the combat and find it fun and different to others I’ve played, the story and characters mean far more to me.
Mass Effect 3 is my favourite of the series as it brings the whole story together and wraps it up for you. You may be satisfied with how it went or deeply unsatisfied, but either way it does do a nice job of tying up loose ends for you. You get to reacquaint past friendships or enmities, look back on fond or painful memories and relive the good times with your crew members. As the game progressed, I’d find myself being more and more emotionally invested in each and every character I interacted with and would laugh or cry along with them and their stories. One character in particular I thought was okay, yet apparently, I reached her in time to save her body, but not her mind and in the end it was all too much for her – this deeply upset me and I had to take a small break from the game. I can go back and replay the game as many times as I want, but in my head, she will always have that story as it was my first playthrough.
The ending of the game is what annoys players the most, as it doesn’t feel like what you’ve done actually means anything. You have a choice to make and when you make that choice, not much really happens despite all the decisions you made throughout the trilogy. I understand that this is frustrating and I will admit that I wanted a little more from the ending, but I am happy with how it turned out. There is only so much a developer can do with a publisher like EA breathing down their necks, and I for one am happy with my choice at the end.
I want to thank Bioware for an amazing franchise and some of the richest characters I’ve had the pleasure of experiencing in all the games I’ve played. I really feel like these fictional people are a special part of my life, and all of the members of my crew have a strong place in my heart – even Zaeed has a small, cramped corner down there somewhere. I’ll always fondly remember punching that damned reporter in the face in Mass Effect 1, and my eyes slowly moving up to take in the final fight of Mass Effect 2, and shooting bottles on the Citadel with Garrus (my favourite video game character ever) in Mass Effect 3. For now, I’ll leave you with the trailer for the new Mass Effect: Andromeda, due out next spring.
Thank you, Bioware, and Happy N7 Day!